items

Defines the position of interactive objects (selling points, silos, gas station, etc.) on a map.

element items
element item

Define the information for a specific item/object.

Attributes:
  • className – The type of object (workshop, siloPlaceable, etc)
  • defaultFarmProperty – Whether or not the object is part of the player’s farm at game start if the player chooses to start out with some structures.
  • farmId – Which farm the object belongs to at game start.
  • filename – filepath to the i3d file that contains the item’s 3D model.
  • mapBoundID – The name used to refer to the object in the map. .. todo:: Double check this.
  • position – Coordinates for where the object exists on the map.
  • rotation – Coordinates for the rotation of the object on the map.